Points Balance:  0 Goblin Gold

Dissembling Plate

by | Apr 22, 2025 | Bonfire Bites | 0 comments

Dissembling Plate

Wondrous item, common

This plate looks as expensive as a fancy platter that would be at home on a noble’s dining table and just as delicate, but that’s a lie! You can throw the plate at any space within 30 feet with the same result as scattering caltrops in that space. The plate shatters into twelve sharp pieces of varying sizes, but after 1 hour the pieces magically pull themselves together and reassemble into a complete plate again with no evidence it was broken. If the pieces are very far apart or restrained in some way, they instead teleport back together. The pieces reassemble in the spot where a plurality of the pieces are, whether that’s in the space they were shattered or in a bag.

An appraiser would estimate the plate to be worth 1 gp to replace if broken and not recognize it as magical unless they cast detect magic, identify, or some other similar spell, which they wouldn’t unless they become suspicious for some reason.

Dissembling Plate

Item 1

Magical, Teleportation

Price 10 gp

Usage held in 1 hand; Bulk L


This plate looks as expensive as a fancy platter that would be at home on a noble’s dining table and just as delicate, but that’s a lie! The plate shatters into twelve sharp pieces of varying sizes when you Activate it, but after 1 hour the pieces magically pull themselves together and reassemble into a complete plate again with no evidence it was broken. If the pieces are very far apart or restrained in some way, they instead teleport back together. The pieces reassemble in the spot where a plurality of the pieces are, whether that’s in the space they were shattered or in a bag. The plate can also be broken by being accidentally dropped or pushed without requiring a specific action to Activate with the same result as being thrown into an empty space.

An appraiser would estimate the plate to be worth 1 gp to replace if broken and not recognize it as magical unless they attempt to Identify Magic, which they wouldn’t unless they become suspicious for some reason.

Activate—Throw Plate [one-action] (manipulate) Frequency once per hour; Effect You throw the plate at a target or empty space within 30 feet. If thrown at an empty space, they function the same as scattering caltrops in the space, but the Acrobatics check DC is 15. If thrown at a target, treat the plate as a bomb—it gains the bomb and splash traits, and it deals 1d4 piercing damage, 1d4 persistent bleed damage, and 1 splash damage.

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